Hamel’s House of Oddities: Standard Bundle (Digital)

Original price was: $50.00.Current price is: $35.00.

With a fantastic 750+ pages of well-formatted, thoughtfully designed content & hand-illustrated artwork, the Hamel’s House of Oddities: Standard Bundle (Digital) provides countless hours of roleplaying enjoyment and challenging adventure within the Woven Worlds of Allorea setting.

  • 5e+ Compatible
  • Campaign & Settings Books in US Trade format (6.25 ” x 9.25″) Digital PDF
  • Immersive Artwork & Storyline
  • 100+ Encounters
  • 23 New Magic Items
  • 43 New Creatures
  • 16 Personalities (NPCs)
  • 7 Interactive Environments
  • 1 Town Setting
  • Numerous Puzzles, Social Interactions & Challenging Combat.
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Hamel's House of Oddities: Campaign Book (Digital)

Hamel's House of Oddities is a campaign within the Woven Worlds of Allorea setting that uses the 5th edition ruleset. The campaign is designed to advance a party of four to five characters from level one to level eight. In order to run this campaign effectively, the following additional materials are required: Woven Worlds of Allorea: Shadow's Reach Region Guide and the 5th edition core rulebooks.

Located within the town of Black Birch is a quaint establishment known as Hamel’s House of Oddities. The shop carries an assortment of antiquities, oddities, and curiosities that represent the life’s work of the shop’s owner, Hamel, a middle-aged man with an insatiable thirst for understanding the world and how it works. Through forging a friendship with Hamel, adventurers will explore the mysterious region of Shadow's Reach and uncover the secrets of an ancient world.

Woven Worlds of Allorea : Shadow's Reach Setting Book (Digital)

Woven Worlds of Allorea is a science-fantasy setting that uses the 5th edition ruleset. In order to use this book effectively, the following additional materials are required: 5th edition core rulebooks and Hamel's House of Oddities campaign book.

Within the vastness of The Everything is the captivating presence of Allorea. An anomaly formed by the Servants of the Beyond countless ages ago. During its formation, the magic of the Weavers was not fully consumed, and remnants remained embedded in the world’s foundation. The effects of this phenomenon split the world into two realities, each independent and unaware of the other but woven together through the raw magic that formed them.

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